Even years after the Zombie Apocalypse beginning and became hardened survivors,
we thought that we had seen everything. But we were wrong:
without anyone to dust the furniture or cut the grass, the world became a great mess of old wrecks and memories.
I could even say that we are inside a game and some insane player is simply shuffling together all the places we have visited ...
AS HARD AS YOU WANT / HOW MANY SURVIVORS YOU WANT / HOW MANY HOURS YOU CAN HOLD ON
2C, 2R, 4B, 4C, 4D, 6V, 10V, 11R & 12V.
Toxic City Mall
Use an average of one objective token per player, scattered in interleaved tiles around the board. Roll 1d6 per tile to sort in which room each objective token will be positioned.
Define with your group the terms of victory: find all the objectives (each one worth 5 experience points), escape through the exit point, reach the red level ...
Doors: For each tile with buildings, there must be at least one door connected to the street.
Roll a dice whenever you need to draw a side or room. Optionally you can leave a building with fewer or more exits to the street. You decide!
Roll a dice whenever you want to add more randomness in scenario preparation.
Whenever construction tiles are connected and there is a wall blocking the way, position a door between them.
Roll a dice to decide whether it is locked (1, 2 or 3) or open (4, 5 or 6), or simply lock them all!
Event Triggers: If there is a building formed by at least three tiles, the group can coose to position event trigger tokens ("?") in the middle of them,
in order to minimize the impact of zombie spawning when opening one of the outer doors and create some suspense.
Zombie Spawn Tokens: The number of Spawning zones will be between 3 and 6. Position the tokens at the borders of the map according to your group preferences or draw them with the aid of a dice.
Additionally, if you own Zombicide: Rue Morgue, don't forget to distribute the numbered tokens along this spawning zones.
Other components: You can decide which components to use with the aid of a dice and position them as you wish. If you like to play with cars, I have no fault. =P